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Artificial Intelligence Based Path Finding and Decision Making in First Person Shooting Game

Kharanshu Kashyap, Kajal Lalchandani, Shristy Khandelwal, Nisha Sheoran, Shazia Haque

Abstract


One of the most important components of the game business is artificial intelligence (AI). In this paper, we have looked at how artificial intelligence technology may be utilised to issues that exist during game development and the addition of additional
features. Two algorithms—the bots decision-making and path finding—are studied in this research article. A few AI strategies are explored, along with how they might be applied to solve game-related issues. These methods are also taken into account while adding new features to video games on computers. The Finite State Machine and A techniques, which aid in a bot decision-making, are the topics of this study.


Keywords


Artificial Intelligence in gaming, FPS gaming technique , A algorithm.

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References


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DOI: https://doi.org/10.37628/ijcam.v8i2.1488

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